crest
banner
crest
 

Each country may have their own set of historical leaders. These leaders are divided into five categories:

Monarchs The monarch leaders are Kings and heads of states that command an army in the field. Examples of these leaders are Gustav II Adolf of Sweden and Julius II, the Warrior Pope. Monarch leaders are allways land leaders.
Generals Generals are all other land leaders. They were not all generals, and their rank must be specified.
Admirals Admirals are all naval leaders. As for generals their rank can be further specified.
Conquistadors Conquistadors are special land units. They can discover new territories and can handle attrition very good.
Explorers Explorers are special naval units, the naval counter-part of Conquistadors. They can discover new sea lanes and can handle attrition very good.
Privateers Privateers are special naval units with the same abilities as explorers. Privateers are only used as pirate leaders (but will work as leaders for other countries too)

The Leader file

Each country have their own leader file. The default file can be found in .\db\leaders\leaders.xxx, where "xxx" is the country tag. It is important that the file is stored under that exact name. If saving from e.g. Notepad you might get the file saved as monarchs.xxx.txt - this will not work! To avoid this use quotation marks when entering the file name ("monarchs.xxx").

Each file can have many leaders, each leader defined in a special way. An example:

historicalleader = {
	category = monarch
	id = { type = 6 id = 09531 }
	name = "Gustav II Adolf"
	startdate = {
		          year=1611
	              }
	deathdate = {
 		          year=1632
		          month = november
		          day = 5
	              }
	rank = 0
	movement = 6
	fire = 6
	shock = 5
	siege = 1
	remark = "King"
  }

This is the leader definition of a "monarch" leader, the great Gustav II Adolf of Sweden.

Alternate leader files

It is possible to specify other leader files to use by a country. See Scenario Editing - the Country file.

Compulsory commands

Every leader definition must have these commands:

category These are the categories mentioned above. Valid entries are: monarch, general, admiral, conquistador and explorer.
id = type All leaders have type = 6
id = id The leader id must be unique! Some nations have listed free id tags at the bottom of the leader file. Valid ids are up to 20000. Note that ids below 15000 are reserved for official usage by Paradox.
name The name of the leader appearing ingame.
startdate The date the leader appears in action. This can be specified with the year, the year and month or a full date.
deathdate The date the leader leave battle command. This could be because he is killed, or just have withdrawn to his estate to grow roses :)
rank The military rank. Discussed below.
movement The last four commands give the abilities of the leader, and is what separates a great general from mediocracy or even crappyness :) These are also discussed below.
fire
shock
siege

Military rank

The rank of a leader is set with the "rank" statement. Highest rank always take command in battle or in sieges. In these cases the military abilities of the highest ranking officer are used to calculate the battle/siege. The only exception for this is that in a siege the highest siege value is used, even if this belongs to a lower ranking officer.

The ranks are shown in the game like this:

Rank value Land leaders Naval leaders
0 Field Marshal Lord Admiral
1 General Admiral
2 Lt. General Vice Admiral
3 Maj. General Rear Admiral
>4 Brigadier Flotilla Admiral

Monarchs should allways have rank = 0. All generic leaders have rank Colonel (land) or Commodore (naval).

Military abilities

The military abilities movement, fire and shock are ranged from 0 (no ability) to 6 (historic). Most average competent leaders have ranges 2-3 and maybe a 4. Some historic really amazing military leaders range in the 5-6 area, like Gustav II Adolf of Sweden (above) at 6/6/5, Friderich II of Brandenburg/Prussia at 6/6/6 and of course Napoleon at 6/6/6. Siege are usually graded at 0, but some leaders have 1 or 2. The true siege experts come at 3 and 4. There are only three leaders with a siegevalue of 4: Jean Parisot de la Valette, grandmaster of the Knights of St. John, Bragadin from Venezia and Vauban from France.

Optional commands

special I have no idea what this does!
dormant Leaders can be tagged dormant = yes. This mean they will not appear unless they are woken by an event using the wakeleader command. Leaders tagged dormant = no can be deactivated by using the sleepleader command. If omitted dormant = no
location You can set the province a leader should appear in if possible. Leaders must appear in provinces you own and with a unit. Thus, if set to an unowned province or a province without army/naval units this will be ignored and the lader placed in a random province.
remark Used to add a remark to the leader. This remark is not shown ingame

 

HomeScenario Editing

the Scenario file

the Scenario definition

the Country definitions

the Event files

the Monarch files

the Leader files

the AI files

General Editing

Country Creation Guide

File Editing Guide

Exhaustive Bible of Event Scripting

Havard's Editing Index

Appendices

A - Continents, regions and areas

B - Religions and cultures

C - Province goods

Europa Universalis and Europa Universalis II are registred trademarks of Paradox Interactive.
This page is ©2002-2006 Håvard Moe. last updated 2. Jan. 2006.