UT/INF Downloads
Here you should find the latest versions of my mutators for UnrealTournament and Infiltration 2.9
Hint: Hold the mouse pointer over the table entries for help.
Latest changes
MovementLocator II updated.
November 28, 2007
MovementLocator II has been updated to beta 8. Mostly sound tweaks this time. See the readme file for details.
MovementLocator II updated.
October 10, 2007
MovementLocator II has been updated to beta 7. Added features include sounds, fading blips and properly synced HUD color.
UTCompass and MovementLocator II updated.
September 18, 2007
The new version of UTCompass should no longer chrash and burn when trying to approximate the size of very large maps or maps where the last entry of the navigationpoint list points to the first one. (I.e. SkaarjTower/SkaarjCastle.)
MovementLocator II now works in OldSkool single player games.
INF_C7 updated, MovementLocator II added.
June 6, 2007
The C7 has been updated to version 1.3, fixing a bug that failed to render the fire mode online.
MovementLocator II is an online-compatible remake of ye olde INFMovementLocator from donkey's years ago. It
should be compatible with any UT and INF game types both on- and offline. Beta 4 fixes a bug that made the
ML_RangeUp and ML_RangeDown commands fail to work online.
INF_C7 updated, INFBotHealer and DropExcessAmmo added
March 26, 2006
INFBotHealer has finally been uploaded. To use it, stand close to a bot on your team and
send a 'mutate healme' command.
DropExcessAmmo provides players a quick way to rid themselves of superfluous ammo in their inventory
as well as "filtered pickup" commands.
UTCompass and ReportDirection updated
March 26, 2005
UTCompass and ReportDirection have been updated to versions 0.92 and 1.22 respectively.
For both, the ability to adjust the compass definition for specific maps has been added.
The new download page is up
October 2, 2005
The new download page (the one you're reading right now) is finally up and running.
Hopefully, this will make it easier for users and server admins alike to have the latest versions of my
mutators running and avoid those pesky "package version mismatch" errors.